Friday 4 May 2018

Spike Spiegel (150 pt)

In celebration of Animay (following the lead of Total Party Thrill), this month I will be creating an anime character in GURPS every Friday. As an anime, Cowboy Bebop is often a 'gateway drug' into anime so it seemed appropriate to start the series here. Needless to say, the following may contain spoilers!



Spike is a new take on the classic lone ranger archetype who is as deadly as he is unassuming. Purposefully designed to look 'uncool', when he springs into action his Jeet Kune Do flows his feet and fists into a formidable armament. When he's not kicking his way through enemies he uses a Jericho 941 pistol (or two!) with amazing accuracy, betraying his dark past as a member of the Red Dragon Syndicate.

He lives as a legal bounty hunter in order to stay low and avoid unwanted attention from the Red Dragon Syndicate. Forced to fake his own death then abandon his true love, Julia, to escape them, he is often overcome with purpose whenever there's a whiff of Julia's name mentioned. Spike is the kind of man that could've done a lot of good if he'd been dealt the right cards by life...

I've chosen to make him a 150 point character (with -58 in disadvantages/quirks) as this feels about right for the series; the protagonists of Cowboy Bebop are exceptional but the world itself is fairly realistic.

Stats


Basic Attributes ST 13 [30]; DX 12 [40]; IQ 10 [0]; HT 12 [20]
Secondary Characteristics HP 13 [0]; Per 10 [0]; Will 13 [15]; FP 12 [0]; Basic
Speed 7 [20]; Basic Move 7 [20]
Other DR 0; Dodge 10; SM 1; sw 2d-1; thr 1d
Advantages Daredevil [15]; Hard to Kill 3 [6]; Hard to Subdue 3 [6]
Disadvantages Enemy (Vicious) (Equal Individual; Appears quite often; Rival) [-
10]; Hates animals [-1]; Hates kids [-1]; Hates women with attitudes [-1]; Obsession (Find Julia) [-10]; Secret (Faked death to escape Red Dragon Syndicate) [-30]; Stubbornness [-5]
Skills Acrobatics 12 [4]; Free Fall 14 [8]; Gambling 10 [2]; Guns/TL9 (Pistol) 16 [12]; Karate 18 [28]; Piloting/TL9 (Aerospace) 12 [2]




See you Space Cowboy... 🦆🦆🦆

No comments:

Post a Comment

What I look for in my ideal player(s)

Recent posts on ideal players within the GURPS community got me thinking. What is my ideal player? As it happens, there's not much to i...